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KnightMare Map

Level Design

DESCRIPTION

This is the boss level owned by me. I created the layout and made a level where the player would enter different rooms and encounter different traps and enemies, this is also where I introduce teleporting doors to the player, and the player will then encounter the boss of the game.

Challenges

This level took a lot out of me, when I first created this level for my team, it was made within the first day of the third week of us working on the project, however, due to some technical issues my level ended up being corrupted in our GitHub files and I was forced to create an entirely new one within the next 3 days! It was gut-wrenching and I had to stay up overnight to create a new one before our due date. Luckily thanks to two of my teammates they had already created the new layout for my level. By the end of the week, I had made one new level with multiple rooms showcasing different features and utilization of our environmental traps.

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